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Khemed Jasmal
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Khemed Jasmal
Last modified by AdamHattrell on 2008/02/11 21:15
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1: 1 Khemed Jasmal 2: 3: #toc("" "" "") 4: 5: [Anticipated Development>KhemedDev] 6: 7: 1.1 Background 8: 9: Khemed grew up in the streets of Calimport in Calimshan. As a street urchin he was always looking for ways of making a quick buck. Mentor was Shadowbane Stalker from Waterdeep. When he left Khemed assumed he'd gone home, so he stowed away on a ship to Waterdeep. On arrival he found the Order based on Mentor's description. Mentor not present - but the order took him in to train. 10: 11: 1.1 Personal Information 12: 13: {table} 14: Attribute | Value 15: Race | Human (Calishite) 16: Religion | Tyr 17: Alignment | Lawful Good 18: Age | 17 19: Weight | 204 lbs 20: Height | 5'10" 21: {table} 22: 23: 1.1 Abilities 24: 25: {table} 26: Ability | Score | Modifier 27: Strength | 10 | 0 28: Dexterity | 16 | +3 29: Constitution | 14 | +2 30: Intellegence | 14 | +2 31: Wisdom | 10 | 0 32: Charisma | 15 | +2 33: {table} 34: 35: 1.1 Saving Throws 36: 37: {table} 38: Saving Throw | Base | Ability | Total 39: Fortitude | +4 | +2 (Con) | +6 40: Reflex | +4 | +3 (Dex) | +7 41: Will | +4 | +0 (Wis) | +4 42: {table} 43: 44: 1.1 Skills 45: 46: {table} 47: Skill | Rank | Ability | Misc | Total 48: Concentration | 2 | +2 (Con) | | +4 49: Diplomacy | 5 | +2 (Cha) | | +7 50: Disable Device | 7 | +2 (Int) | | +9 51: Gather Information | 4 | +2 (Cha) | | +6 52: Hide | 4 | +2 (Dex) | | +6 53: Knowledge (Local) | 1 | +2 (Int) | | +3 54: Knowledge (Religion) | 0 | +2 (Int) | | +0 55: Listen | 5 | +0 (Wis) | | +5 56: Move Silently | 4 | +3 (Dex) | | +7 57: Open Lock | 5 | +3 (Dex) | | +8 58: Search | 7 | +2 (Int) || +9 59: Sense Motive | 4 | +0 (Wis) | | +4 60: Spot | 5 | +0 (Wis) | | +5 61: Tumble | 5 | +3 (Dex) | | +8 62: Use Rope | 4 | +3 (Dex) || +7 63: {table} 64: 65: 1.1 Classes 66: 67: {table} 68: Level | Class | Features 69: 1 | Rogue | Sneak Attack, Trap Sense, *Improved Initiative*, *Lucky Fingers* 70: 2 | Human Paragon | Disable Device and Search are always class skills 71: 3 | Swashbuckler | Weapon Finesse, *EWP - Spiked Chain* 72: 4 | Favoured Soul | *+1 Cha* 73: 5 | Human Paragon | Combat Reflexes 74: {table} 75: 76: Feats in *Bold* are gained from level benefits. 77: 78: 1.1 Spells 79: 80: {table} 81: Level | Spells Known | Spells per Day 82: 0 | 4 | 5 83: 1 | 3 | 4 84: {table} 85: 86: 1.1.1 0th Level 87: 88: {table} 89: Spell | Effect 90: Cure Minor Wounds | Heal 1 point of damage 91: Detect Poison | Detect Poison in one item or person 92: Guidance | Gain one +1 on attack, check or save 93: Purify Food and Drink | Purify 1 cubic foot / level of food or water 94: {table} 95: 96: 1.1.1 1st Level 97: 98: {table} 99: Spell | Effect 100: Cure Light Wounds | Cure 1d8+1 per level 101: Lesser Vigor | Heal 1 level per round, max 15 rounds 102: Grave Strike | Sneak attack undead for one round 103: {table}