General Actions:
Log-in
Register
Wiki:
games
▼
:
Document Index
»
Space:
AboveTheFog
▼
:
Document Index
»
Page:
Drives
Search
en
Page Actions:
Export
▼
:
Export as PDF
Export as RTF
Export as HTML
More actions
▼
:
Print preview
View Source
Above The Fog
»
Changes to the Smallville system
»
Drives
Wiki source code of
Drives
Last modified by
Adam Hattrell
on 2015/05/18 19:38
Content
·
Comments
(0)
·
Annotations
(0)
·
Attachments
(0)
·
History
·
Information
Hide line numbers
1: The six Drives are: 2: 3: {{section}} 4: 5: {{column}} 6: 7: Decorum: Stories where propriety is the order of the day. 8: Stories where a faux pas could ruin a person. Stories 9: about a stifling social order. Stories about shocking 10: the system. Stories about star-crossed lovers. 11: 12: Fame: Stories that celebrate personality. Stories about 13: people with questionable power and importance. 14: Stories that ask us to build pedestals. Stories that 15: topple people from pedestals. 16: 17: Gallantry: Stories with dynamic heroism. Stories with 18: romantic sword play. Stories with dashing heroes. 19: Stories with damsels causing distress. Stories that 20: put the Bourgeoisie to task. 21: 22: {{/column}} 23: 24: {{column}} 25: 26: Love: Stories that have romance center stage. Stories that 27: explore the power of fraternity and sorority. Stories 28: that revolve around passion, for people, callings, or 29: crafts. 30: 31: Mastery: Stories where “average” isn’t enough. Stories 32: where the characters are larger than life. Stories 33: where striving for perfection in the skill or talent of 34: choice informs the narrative. Stories with training 35: montages. 36: 37: Power: Stories that have clear right and wrong. Stories 38: that question where power comes from. Stories about 39: the underdog triumphing. Stories about exerting 40: control when needed. 41: 42: {{/column}} 43: 44: {{/section}} 45: 46: I was tempted by Glory, but realised that Glory can be represented by a combination of Fame and Power. Fame seemed relevant for the background, so worth keeping. Power is synergistic with the Realms and their influence. Mastery is the flip side of Fame and may be important for the non-mad inventor types. And what would a swashbuckling drama be without unrequited love? 47: 48: Had included Bravery - but it's actually encompassed in Gallantry - so dropped in favour of Decorum which should add an additional element. (Though does mean have to rebuild values in Pathways!)