General Actions:
Log-in
Register
Wiki:
games
▼
:
Document Index
»
Space:
AboveTheFog
▼
:
Document Index
»
Page:
Stresses
Search
en
Page Actions:
Export
▼
:
Export as PDF
Export as RTF
Export as HTML
More actions
▼
:
Print preview
View Source
Above The Fog
»
Changes to the Smallville system
»
Stresses
Wiki source code of
Stresses
Last modified by
Adam Hattrell
on 2015/05/16 06:16
Content
·
Comments
(0)
·
Annotations
(0)
·
Attachments
(0)
·
History
·
Information
Hide line numbers
1: == Stresses == 2: 3: There are five stresses - these represent the ways in which a character can become limited. 4: Three are common to all characters, these are Exhausted, Injured and Insecure. 5: 6: Each player may chose one of Cold or Overconfident. 7: 8: * Cold - Represents a characters detachment from reality and humanity. 9: * Overconfidence - In a game of swashbuckling glory - this can be a common failing! 10: 11: The final stress is unique to the character. The list below associates common weakness with specific Realms. If you think you're likely to deal with a specific Realm that may influence your choice. 12: 13: * Clockwork 14: ** Anxious 15: ** Controlling 16: ** Stubborn 17: * Brimstone 18: ** Angry 19: ** Bitter 20: ** Rash 21: * Growth 22: ** Blissed 23: ** Intoxicated 24: ** Feral 25: * Primacy 26: ** Paranoid 27: ** Embarrassed 28: ** Delusional 29: * Cloud 30: ** Afraid 31: ** Distracted 32: ** Suspicious