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Steve

Last modified by Adam Hattrell on 2013/01/15 16:10

Eli Lamb

Background

Mother – Ruth and Father – Ezra; on the planet of Topaz. Badly bullied as a thin gangly youth. Bully suddenly stopped – not adequately explained. Got law degree. Been charged 3 times – no convictions. Better at defence – unorthodox. Moved to Ephesus Prime- central city.
Is being investigated again for tax evasion. Goes on a hunting trip until the pressure eases. Rampaging deinotherium kills all of his potential benefactors.

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Statistics

 Statistic  Score  Bonus
 Strength  10  0
 Constitution  12  +1
 Dexterity  12  +1
 Intellegence  16  +3 
 Wisdom  12  +1
 Charisma  16  +3

Saves

 Save  Total  Class  Stat  Bonus
 Fortitude  3  +2  +1  0
 Reflexes  2  +1  +1  0
 Will  5  +3  +1  +1

Combat

 Attribute  Maximum  Current 
 Defense  12 
 Initiative  +5  
 Vitality  30 
 Wounds  12 

Skills

 Skill  Total  Base  Stat  Bonus  Error  Threat
 Acrobatics   0 / 1 0   0 / +1 (Str / Dex)  1-3  20
 Analysis   3 / 1 0   +3 / +1 (Int / Wis)   1-3  20
 Athletics   0 / 1  0  0 / +1 (Str / Con)    1-3 20
 Blend   1 / 3 0  +1 / +3 (Dex / Cha)   1-3  20
 Bluff   9 6 +3 (Cha)    1   20
 Bureaucracy  10 6  +3 (Cha) +1 (Suit)   1 20
 Computers  3 0  +3 (Int)   1-3   20
 Cultures  7 4 +3 (Int)    1 20
 Drive  1 0  +1 (Dex)   1-3  20
 Electronics  3 / 1 0  +3 / +1 (Int / Wis)   1-3   20
 Falsify  3 / 1 0  +3 / +1 (Int / Wis)   1-3 20
 Impress  9 6  +3 (Cha)    1 20
 Intimidate  5 / 6 5  0 / +1 (Str / Wis)    1 20
 Investigation  1 / 3 0  +1 / +3 (Wis / Cha)   1-3 20
 Manipulate  7 / 9 6  +1 / +3 (Wis / Cha)    1 20
 Mechanics  3 / 1 0  +3 / +1 (Int / Wis)   1-3 20
 Medicine  4 / 2 1 +3 / +1 (Int / Wis)    1 20
 Networking  7 / 9 6  +1 / +3 (Wis / Cha)    1   20
 Notice  3 2 +1 (Wis)   1 20
 Profession  9 6  +3 (Cha) +1 (Suit)   1   20
 Resolve  7 / 9 6 +1 / +3 (Con / Wis)    1 20
 Science  3 0  +3 (Int)   1-3   20
 Search  3 0 +3 (Int)   1-3 20
 Security  3 0 +3 (Int)   1-3   20
 Sense Motive  1 / 3 0  +1 / +3 (Wis / Cha)   1-3 20
 Sleight of Hand  1 0  +1 (Dex)   1-3 20
 Sneak  1 / 3 0 +1 / +3 (Dex / Cha)   1-3 20
 Streetwise  1 / 3 0  +1 / +3 (Wis / Cha)   1-3   20
 Survival  1 / 3 0 +1 / +3  (Wis / Cha)  1-3 20
 Tactics  1 / 3 0 +1 / +3 (Wis / Cha)   1-3  20

Cultures

 Focus  Proficient  Forte
 Flare  x  
 Flare (Ring)   
 Flare (Pearl)   
 Flare    
 Pyrrhus   
 Auraelus   
 Hel   
 Hecla  x  
 Twighlight   

Profession

 

 Focus  Proficient  Forte
 Lawyer  x  x
 Accountant  x  

Drive

 Focus  Proficient  Forte
 Personal Ground Vehicles    
 Standard Ground Vehicles  x  
 Heavy Ground Vehicles    
 Mounts    
 Personal Aircraft   
 Performance Aircraft   
 Service Aircraft   
 Rotary-Wing Aircraft   
 Personal Watercraft   
 Standard Watercraft   
 Ships   
 Submarines  
 Starships    

(4 additional ticks available)

Feats

 Name  Type  Description  Effects
 Disciplined  Talent  You're in control of your life at all times and have the drive to accomplish anything to which you set your mind.  You gain one additional forte or focus.  You gain a +1 bonus to Will saves.
 Suit  Speciality  You're a corporate warrior, a high-power paper slinger easily weaving your way through organisations.  Gain White Collar contacts.  Once per session make a bribe at lowest level without paying the cost.  Gain +1 with Bureaucracy and Profession checks.
 Persistent  Advocate  Your great work must often be done over long periods of time, accomplished by dedication as much as aptitude.  Before the first challenge of a complex task, you may spend and roll 1 Action Dice.  You may then take a 10 with that many challenges as part of this task.  The time is not doubled as usual when taking 10's.
 Absolute Certainty  Advocate  You begin your task with a driving need to succeed, regardless of the challenges that lie before you.  Any time you succeed with an opposed Resolve check, you gain a +2 bonus with all opposed skill checks against the same opponent until the end of the scene.
 Behind the Scenes  Advocate  You're connected.  Whether it's arranging a social event to promote your favourite charity, slipping an opponents indiscretions to the media, or arranging a flight to an important work site, you and your supporters make everything run smoothly - and look easy.   3 times per mission you may devote an hour to informing your supporters of your needs, after which you may make a DC 20 request for free.
 Networks  Advocate  You're always developing your network of contacts.  Gain 1 Associate grade contact.
 White Collar Contacts  Style  The power players listen to you.  Some take notes.  You gain 1 associate grade contact with a Business theme of your choice.  The time to call on this individual is halved.  The error range for checks involving this contact is reduced by 2.
 Government Contact  Style  When you talk, people listen.  You gain 1 associate grade contact with a Government theme of your choice.  The time to call on this individual is halved.  The error range for checks involving this contact is reduced by 2.
 This ... is my Boom Stick  Ranged Combat  You cut your teeth on a shotgun barrel.  When holding a shotgun you may make a melee attack with it using the heavy club statistics.  You may use a shotgun with 1 hand, but suffer a -2 penalty when doing so.  The Fortitude saves prompted by any attacks made with a shotgun increase by 4.  Finally each time you hit with a shotgun, your opponent is pushed 5 ft away from you.

Combat

 Focus  Proficient  Forte
 Unarmed  x  
 Blunt    
 Exotic (Blunt)    
 Edged    
 Exotic (Edged)   
 Explosives   
 Guided   
 Handgun    
 Hurled    
 Exotic (Hurled)   
 Indirect Fire   
 Rifle  x 
 Shotgun  x   
 Sub Machine Gun   
 Tactical  
 Vehicle Weapon   

(Two additional checks available).

 Weapon  Attack  Recoil  Damage  E/T  Range  Size / Hand  Qualities
 Remington 870 12 gauge (slug)  +3  25 (-1)  2d12  1 / 19-20  30 ft  S / 2h  DEP, IMP, TKD
 Remington 870 12 gauge (shot)  +3  25 (-1)  5d4  1 / 20  30 ft  S / 2h  DEP, IMP, TKD
 Ruger 10/22  +3  1  1d4+1  1-2 / 20  20 ft  S / 2H  DEP 
 Fist  +2  -  1d4  1 / 20  -  -  -
        
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Created by Adam Hattrell on 2012/12/29 17:48

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