Unseen Seer Build
Thoughts
- Beguiler into Unseen seer. May struggle a little against undead.
- Use arcane disciple to pick up some Force or Sonic descriptor spells and use reserve feats for combat damage.
- Alternate use arcane disciple to pick up Cold, Electric or Fire spells and use energy substitution to make them acid.
- Need buffing spells to compensate.
Useful feats
Feat | Effect |
---|
Spell Hand | Use mage hand, open/close, tensers disk 1/day |
Sacred Strike | Turns sneak attack dice to d8 if opponent is evil |
|
Arcane Discple (Fire) | Add fire (1-9) domain spells to known spells |
Energy Substitution (Fire->Acid) | Use domain spells with Acid Descriptor |
Arcane Preparation | Can now prepare spells - to qualify for reserve feat |
Acidic Splatter | Acid orb, deals 1d6 damage per level of spell reserved |
|
Arcane Disciple (Wrath) | Add Wrath (4/6/8) domain spells to known spells |
Clap of Thunder | Touch attack deals 1d6 per level of sonic spell reserved |
|
Arcane Disciple (Strength / War) | Adds Strength (7-9) / War (6) domain spells to known spells |
Invisible Needle | Range attack dealing 1d4 per level of force spell reserved |
|
Battle Caster | Wear heavier armour. |
Deities
Kossuth - The Lord of Flames
Domains: Destruction, Fire, Renewal, Suffering, Wrath
Gond - Lord of All Smiths
Domains: Craft, Earth, Fire, Knowledge, Metal, Planning, Pride
Statistics
Lesser Fire Genasi +2 Int -2 Cha, medium, 30 ft., control flames (sp), fighter, humanoid (planetouched), player’s guide to faerun pg.191
Statistic | Base | Value | Modifier |
---|
Strength | 8 | 8 | -1 |
Constitution | 14 | 14 | +2 |
Dexterity | 10 | 10 | 0 |
Intelligence | 16 | 20 | +5 |
Wisdom | 16 | 16 | +3 |
Charisma | 12 | 10 | 0 |
Save | Base | Modifier | Total |
---|
Fortitude | 3 | +2 | 5 |
Reflexes | 3 | 0 | 3 |
Willpower | 8 | +3 | 11 |
Class Levels
Level | Class | Features | Feat | BAB |
---|
1 | Beguiler | Armored Mage, Trapfinder | | 0 |
2 | Beguiler | Cloaked Casting (+1), Suprise Casting | | +1 |
3 | Beguiler | Advanced learning | Arcane Preparation | +1 |
4 | Beguiler | | +1 Int | +2 |
5 | Beguiler | Silent Spell | | +3 |
6 | Beguiler | Suprise Casting (move) | Energy Substitution | +3 |
7 | Unseen Seer | Sneak Attack +1d6 | | +3 |
8 | Unseen Seer | Advanced Learning, Silent Spell | +1 Int | +4 |
9 | Unseen Seer | Divination Spell power + 1 | Acidic Splatter | +5 |
|
10 | Unseen Seer | Sneak Attack +1d6 | | +6 |
11 | Arcane Trickster | Ranged Legerdemain 1/day | | +6 |
12 | Arcane Trickster | Sneak Attack +1d6 | Sacred Strike | +7 |
13 | Arcane Trickster | Impromptu Sneak attack 1/day | | +7 |
14 | Arcane Trickster | Sneak Attack +1d6 | | +8 |
15 | Arcane Trickster | Ranged Legerdemain 2/day | Sixth | +8 |
16 | Arcane Trickster | Sneak Attack +1d6 | | +9 |
17 | Arcane Trickster | Impromptu Sneak attack 2/day | | +9 |
18 | Arcane Trickster | Sneak Attack +1d6 | Seventh | +10 |
19 | Arcane Trickster | Ranged Legerdemain 3/day | | +10 |
20 | Arcane Trickster | Sneak Attack +1d6 | | +11 |
Combat
Unseen seer advanced learning gives access to the Hunters Eye spell. This provides an extra 3d6 sneak attack damage.
Acid splatter deals 4d6 acid damage. Under the right circumstances that gives 8d6 damage, per attack.